Warhammer 3 Diplomacy Guide: Alliances, Vassals, and Outposts
Patch 9.0.4 and the Lords of the End Times cycle made diplomacy a campaign win condition, not menu decoration. One careless NAP break can crater Reliability and leave every useful deal rejected for many turns. In Immortal Empires, a clean treaty network often outperforms another mediocre doomstack. NAPs and Military Access: Safety Rails, Not Set-and-Forget Sign a Non-Aggression Pact when a...
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